Lockheed L-1011 TriStar ↗
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
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Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A four-seat kit-built touring aircraft that expanded the RV family beyond two-seat designs.
A radial-engine trainer that also served in combat and civilian warbird roles.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A twin-turbine Huey descendant with a four-blade main rotor.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
A compact rear-engined jet designed for short-haul regional airline work.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
A radial-engined utility aircraft closely associated with bush flying and float operations.
An open, single-seat ultralight with its propeller behind the pilot.
A pioneering all-metal transport with an enclosed passenger cabin and corrugated skin.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
A pressurised regional airliner with a high wing and two Rolls-Royce Dart turboprops.
A very light twin jet developed from the Eclipse 500.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
An Italian light aircraft known for military training and aerobatic use.
A long-running touring single, familiar in both V-tail and conventional-tail forms.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.