Cessna 152 / Aerobat ↗
A two-seat training single with a high wing and fixed tricycle landing gear.
Explore the aircraft. Find your simulator. Follow the sources.
A two-seat training single with a high wing and fixed tricycle landing gear.
A simulated twin-turbine helicopter that explores no-tail-rotor anti-torque control.
A DC-10-derived tanker that combined aerial refuelling with passenger and cargo transport.
An experimental twin-boom racing aircraft commissioned by Bob Pond and designed by Burt Rutan.
A four-engine airliner whose history also includes long-range maritime military service.
A modern utility single whose family includes both tailwheel and nosewheel configurations.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A twin-radial airliner that helped make practical passenger transport a regular business.
Cirrus's first type-certified aircraft, a composite piston single.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A side-by-side two-seat sailplane with a retractable powerplant for self-launching.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A four-seat piston helicopter with a two-blade main rotor and conventional tail rotor.
A swept-wing business jet designed around high subsonic cruise speed.
A four-bladed utility helicopter developed from the LongRanger lineage.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A two-seat powered hang-glider trike with an open cockpit.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A very light twin jet developed from the Eclipse 500.
The fixed-gear, six-cylinder touring branch of Piper's PA-28 family.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
The Stationair utility family, combining a high wing with fixed landing gear.
A two-seat composite light-aircraft family with a high wing and a compact enclosed cabin.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.