Pipistrel Panthera ↗
Pipistrel's streamlined four-seat composite-aircraft design.
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Pipistrel's streamlined four-seat composite-aircraft design.
A utility piston twin designed for commuter and specialist transport missions.
A composite, low-wing touring single with fixed gear and a turbocharged engine.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A long-range trijet developed from the DC-10 with a stretched fuselage and revised wing and cockpit.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A twin-hull flying boat with its engines mounted together above the wing.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A two-seat composite light-aircraft family with a high wing and a compact enclosed cabin.
Piper's two-seat trainer with fixed tricycle landing gear.
An open-cockpit biplane trainer that found a second life in civilian flying.
The second-generation Harrier, designed around vectored thrust and short-field operation.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A four-engine Airbus wide-body developed in parallel with the A330.
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
A simulator-designed very light jet using the Citation Mustang as a reference.
A tandem-seat autogyro prototype developed around transport and observation roles.
A small open gyroplane with an unpowered rotor and pusher propulsion.
A large twin-engine helicopter from the Super Puma line, used for offshore and public-service work.
A Polish utility aircraft designed for short takeoffs and landings.
A two-seat naval fighter with variable-sweep wings and a cockpit built around pilot and radar-intercept officer roles.
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