Aero-Works Aerolite 103 ↗
An open, single-seat ultralight with its propeller behind the pilot.
Explore the aircraft. Find your simulator. Follow the sources.
An open, single-seat ultralight with its propeller behind the pilot.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
A four-seat, pressurised kit aircraft with a composite airframe and retractable landing gear.
A narrow-body twin developed as a new generation of medium-range airliner.
An amphibious turboprop designed around scooping water and delivering it to fires.
A 1920s flying boat with two engines arranged in tandem above the wing.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A push-pull twin with one engine at each end of the central fuselage.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A modern two-seat piston helicopter designed around the training role.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
Two related Dutch regional jets developed from the F28 lineage.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A radial-engined utility aircraft closely associated with bush flying and float operations.
Piper's two-seat trainer with fixed tricycle landing gear.
A light amphibian with a hull, retractable wheels and a pusher propeller.
A tailwheel utility single built around a high wing and a substantial working cabin.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.