Zlin Aviation Shock Ultra ↗
A lightweight short-field aircraft with a specialised wing and tall, shock-absorbing landing gear.
Explore the aircraft. Find your simulator. Follow the sources.
A lightweight short-field aircraft with a specialised wing and tall, shock-absorbing landing gear.
A tandem-seat development of Scheibe’s touring motorglider family.
A two-seat composite trainer with a low wing and a large canopy.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A tandem-seat homebuilt jet with composite construction and retractable landing gear.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A small observation-helicopter family with a rounded cabin and compact rotor system.
A DC-10-derived tanker that combined aerial refuelling with passenger and cargo transport.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
An open-cockpit biplane trainer that found a second life in civilian flying.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
A compact Australian wartime fighter built around a radial engine.
A European variable-sweep combat-aircraft family with distinct strike and interceptor versions.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
The Model 525 CitationJet, the starting point of Cessna's CJ and M2 lineage.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
A two-seat training single with a high wing and fixed tricycle landing gear.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A five-seat composite single whose development led to the diesel DA50 RG.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.