TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A personal jet with one engine above the rear fuselage and a distinctive V-tail.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A twin-hull flying boat with its engines mounted together above the wing.
A tandem two-seat sailplane designed for instruction and broader soaring use.
The Stationair utility family, combining a high wing with fixed landing gear.
A tandem-seat canard homebuilt with a pusher engine and distinctive winglets.
A single-seat aerobatic monoplane that also became a familiar air-racing aircraft.
A post-war Czech light twin with a rounded cabin and engines carried on a low wing.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
Two related Dutch regional jets developed from the F28 lineage.
A large amphibious flying boat built around maritime rescue and utility transport.
An electric-powered educational glider concept inspired by the human-powered MIT Daedalus 88.
A side-by-side touring motorglider used for both powered flying and soaring.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
A four-seat, pressurised kit aircraft with a composite airframe and retractable landing gear.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.