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Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
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Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
An open-cockpit biplane trainer that found a second life in civilian flying.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
A two-seat, twin-engine fighter that served naval and land-based air forces in many roles.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A four-seat piston helicopter with a two-blade main rotor and conventional tail rotor.
A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
Pipistrel's streamlined four-seat composite-aircraft design.
A DC-10-derived tanker that combined aerial refuelling with passenger and cargo transport.
Cirrus's first type-certified aircraft, a composite piston single.
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
A British utility twin built around short regional and practical transport work.
An amphibious turboprop designed around scooping water and delivering it to fires.
A two-seat Tecnam high-wing aircraft combining composite and metal construction.
A tandem two-seat sailplane designed for instruction and broader soaring use.
A four-engine airliner whose history also includes long-range maritime military service.
Regional flying built around a high wing, two turboprops and short sectors.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.