Cessna 185F ↗
A tailwheel utility single built around a high wing and a substantial working cabin.
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A tailwheel utility single built around a high wing and a substantial working cabin.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A two-seat composite light-aircraft family with a high wing and a compact enclosed cabin.
A twin-turbine Huey descendant with a four-blade main rotor.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A two-seat touring motorglider with interchangeable wing tips.
A side-by-side two-seat sailplane with a retractable powerplant for self-launching.
A twin-turboprop utility aircraft developed by Reims Aviation with Cessna.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
A single-seat helicopter originally developed as a homebuilt kit.
A simulated twin-turbine helicopter that explores no-tail-rotor anti-torque control.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
A First World War trainer that became a familiar sight in the barnstorming era.
A large twin-engine helicopter from the Super Puma line, used for offshore and public-service work.
A tandem-seat light aircraft with a streamlined low-wing layout.
A high-wing utility turboprop designed for short-field passenger and cargo work.
An early CRJ regional jet with rear-mounted engines and a small airliner flight deck.
The JetRanger and LongRanger family: a familiar turbine-helicopter shape with distinct cabin lengths.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
Cirrus's first type-certified aircraft, a composite piston single.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.