Lockheed SR-71 ↗
A specialised reconnaissance aircraft designed for very high altitude and sustained supersonic flight.
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A specialised reconnaissance aircraft designed for very high altitude and sustained supersonic flight.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A long-range strategic bomber with a swept wing and eight jet engines in paired pods.
A high-wing utility aircraft known for short-field work and a broad choice of working configurations.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A small three-engine demonstrator created to explore technologies for a future supersonic airliner.
A six-engine heavy transport created for exceptionally large external and internal loads.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A Belgian light helicopter with two seats arranged side by side.
A light two-seat helicopter with a side-by-side cabin and a semi-rigid main rotor.
A retractable-gear touring single with an all-metal airframe and a long-lived enthusiast following.
A four-engine airliner whose history also includes long-range maritime military service.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A composite touring single with a whole-aircraft parachute and several generations of avionics.
A powered hang-glider wing above an amphibious inflatable boat.
A long-range trijet developed from the DC-10 with a stretched fuselage and revised wing and cockpit.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A small open gyroplane with an unpowered rotor and pusher propulsion.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
The second-generation Harrier, designed around vectored thrust and short-field operation.
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