TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A pressurised regional airliner with a high wing and two Rolls-Royce Dart turboprops.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
A radial-engined light transport whose long career covered passengers, freight and military training.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A Polish utility aircraft designed for short takeoffs and landings.
Pipistrel's streamlined four-seat composite-aircraft design.
A utility-aircraft family whose stretched 207 branch trades compact proportions for more cabin space.
A compact rear-engined jet designed for short-haul regional airline work.
Regional flying built around a high wing, two turboprops and short sectors.
A twin-turboprop regional airliner developed through Swedish and American industrial cooperation.
A heavy-lift helicopter built around an open frame and an external working load.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
A tailwheel utility single built around a high wing and a substantial working cabin.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A five-seat turbine helicopter developed from Robinson's smaller piston-helicopter line.
A wartime fighter developed from the earlier Curtiss P-36.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.