Sikorsky S-76 ↗
A medium commercial helicopter designed for passenger and utility transport.
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A medium commercial helicopter designed for passenger and utility transport.
A compact rear-engined jet designed for short-haul regional airline work.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
An early CRJ regional jet with rear-mounted engines and a small airliner flight deck.
An electric-powered educational glider concept inspired by the human-powered MIT Daedalus 88.
A full-length double-deck airliner built for very high passenger capacity.
A five-seat composite single whose development led to the diesel DA50 RG.
A 1920s flying boat with two engines arranged in tandem above the wing.
The four-engine Flying Fortress, a major American bomber of the Second World War.
A tandem-seat canard homebuilt with a pusher engine and distinctive winglets.
A twin-radial airliner that helped make practical passenger transport a regular business.
A large twin-radial transport that carried heavy loads through wartime and post-war freight service.
A simulator-designed very light jet using the Citation Mustang as a reference.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
A five-seat turbine helicopter developed from Robinson's smaller piston-helicopter line.
A cabin biplane with the lower wing placed ahead of the upper one.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
An experimental twin-boom racing aircraft commissioned by Bob Pond and designed by Burt Rutan.
Pipistrel's streamlined four-seat composite-aircraft design.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.