TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A light two-seat helicopter with a side-by-side cabin and a semi-rigid main rotor.
Lockheed's tandem-seat Shooting Star jet trainer.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A radial-engined light transport whose long career covered passengers, freight and military training.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
A very light twin jet developed from the Eclipse 500.
An early CRJ regional jet with rear-mounted engines and a small airliner flight deck.
A utility piston twin designed for commuter and specialist transport missions.
A small three-engine demonstrator created to explore technologies for a future supersonic airliner.
A Polish utility aircraft designed for short takeoffs and landings.
A single-engine turboprop workhorse for passenger services, freight and remote-area transport.
A long-running touring single, familiar in both V-tail and conventional-tail forms.
A military liaison aircraft built around a high wing, tandem cabin and short-field utility work.
The four-engine Flying Fortress, a major American bomber of the Second World War.
A 1920s flying boat with two engines arranged in tandem above the wing.
An experimental French helicopter with two coaxial, counter-rotating rotors.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
A high-wing twin turboprop developed for regional freight and passenger transport.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.