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A box-shaped utility twin whose cabin and rear access are central to its design.
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A box-shaped utility twin whose cabin and rear access are central to its design.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
A narrow-body twin developed as a new generation of medium-range airliner.
A side-by-side touring motorglider used for both powered flying and soaring.
A tandem-seat light aircraft with a streamlined low-wing layout.
A small twin-engine amphibian that moved from business transport into military and utility service.
A compact regional turboprop with a pressurised cabin for up to 19 passengers.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A tandem-seat autogyro prototype developed around transport and observation roles.
A two-seat touring motorglider with interchangeable wing tips.
A wide-cabin business-jet family that developed from Canadair's original Challenger programme.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A wartime fighter developed from the earlier Curtiss P-36.
A five-seat composite single whose development led to the diesel DA50 RG.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A small observation-helicopter family with a rounded cabin and compact rotor system.
Pipistrel's streamlined four-seat composite-aircraft design.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A radial-engine trainer that also served in combat and civilian warbird roles.
A push-pull twin with one engine at each end of the central fuselage.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
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