Aérospatiale Gazelle ↗
A compact utility helicopter distinguished by its enclosed Fenestron tail rotor.
Explore the aircraft. Find your simulator. Follow the sources.
A compact utility helicopter distinguished by its enclosed Fenestron tail rotor.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A two-seat powered hang-glider trike with an open cockpit.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A compact Italian light twin with a shoulder wing and metal airframe.
A swept-wing business jet designed around high subsonic cruise speed.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A pioneering all-metal transport with an enclosed passenger cabin and corrugated skin.
A high-wing utility turboprop designed for short-field passenger and cargo work.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A single-seat competition sailplane offered in Standard and 18-metre configurations.
A side-by-side touring motorglider used for both powered flying and soaring.
A midsize business jet developed by Bombardier’s Learjet division.
A light turbine helicopter whose land-based Scout and naval Wasp branches served different jobs.
A four-engine military turboprop designed to combine tactical access with long-distance transport.
A modern composite twin with a roomy cabin and two wing-mounted piston engines.
Pipistrel's streamlined four-seat composite-aircraft design.
Diamond's four-seat light twin, developed with diesel-powered versions.
A narrow-body twin developed as a new generation of medium-range airliner.
A utility piston twin designed for commuter and specialist transport missions.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.