TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
A radial-engine trainer that also served in combat and civilian warbird roles.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
A late member of the Nieuport V-strut scout family, remembered both as a First World War fighter and as an advanced trainer.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
A long-range trijet developed from the DC-10 with a stretched fuselage and revised wing and cockpit.
A very light twin jet developed from the Eclipse 500.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A compact Italian light twin with a shoulder wing and metal airframe.
A compact aerobatic biplane family with both single-seat and tandem-seat branches.
A simulator-designed very light jet using the Citation Mustang as a reference.
A powered hang-glider wing above an amphibious inflatable boat.
A medium commercial helicopter designed for passenger and utility transport.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
A tandem-seat homebuilt jet with composite construction and retractable landing gear.
A side-by-side military trainer with a low wing and fixed tricycle landing gear.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.