Embraer ERJ family ↗
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
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Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
The purpose-built Ryan monoplane used by Charles Lindbergh for his 1927 solo Atlantic crossing.
A swept-wing business jet designed around high subsonic cruise speed.
A large amphibious flying boat built around maritime rescue and utility transport.
A tandem-seat autogyro prototype developed around transport and observation roles.
A medium commercial helicopter designed for passenger and utility transport.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A six-engine flying boat created for long-distance passenger travel over water.
A six-seat composite single turboprop with a pressurised cabin and retractable gear.
A two-seat light aircraft with folding wings and a choice of nosewheel or tailwheel gear.
A simulator-designed very light jet using the Citation Mustang as a reference.
A twin-radial military transport with a rear ramp and short-field design priorities.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
A specialised reconnaissance aircraft designed for very high altitude and sustained supersonic flight.
A powered hang-glider wing above an amphibious inflatable boat.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
A high-wing utility turboprop designed for short-field passenger and cargo work.
A four-engine jetliner that helped establish the shape of long-distance jet travel.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A wide-cabin business-jet family that developed from Canadair's original Challenger programme.
A narrow-body twin developed as a new generation of medium-range airliner.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.