NISUS gyroplane ↗
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
Explore the aircraft. Find your simulator. Follow the sources.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A compact Australian wartime fighter built around a radial engine.
A simulator-designed very light jet using the Citation Mustang as a reference.
The CJ4 belongs to Cessna's light-jet line, with two rear-mounted engines and a T-tail.
A compact racing aeroplane built around a large radial engine and very short fuselage.
The retractable member of Beechcraft’s Musketeer family: a roomy, four-cylinder travelling aircraft with an unusually large baggage door.
The Stationair utility family, combining a high wing with fixed landing gear.
A two-seat composite kit aircraft developed from the Lancair 320.
Lockheed's tandem-seat Shooting Star jet trainer.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
A tailwheel utility aircraft with a high wing and a large cabin loading door.
A cabin-class piston twin designed for commuter, cargo and utility work.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
A slender supersonic trainer with tandem seats and two small afterburning turbojets.
A two-seat composite trainer with a low wing and a large canopy.
A midsize business jet developed by Bombardier’s Learjet division.
A radial-engined light transport whose long career covered passengers, freight and military training.
A six-engine heavy transport created for exceptionally large external and internal loads.
A compact Italian light twin with a shoulder wing and metal airframe.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.