Cirrus Vision SF50 ↗
A personal jet with one engine above the rear fuselage and a distinctive V-tail.
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A personal jet with one engine above the rear fuselage and a distinctive V-tail.
An early CRJ regional jet with rear-mounted engines and a small airliner flight deck.
A flyable interpretation of Testors’ 1980s speculative stealth-fighter design.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
A two-seat light aircraft with folding wings and a choice of nosewheel or tailwheel gear.
Dassault's long-range Falcon 8X, developed from the three-engine 7X.
A compact twin-engine transport helicopter with retractable gear and a long development history.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
An experimental French helicopter with two coaxial, counter-rotating rotors.
A two-seat naval fighter with variable-sweep wings and a cockpit built around pilot and radar-intercept officer roles.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
A midsize business jet developed by Bombardier’s Learjet division.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
A four-seat, pressurised kit aircraft with a composite airframe and retractable landing gear.
A four-engine military turboprop designed to combine tactical access with long-distance transport.
A post-war Czech light twin with a rounded cabin and engines carried on a low wing.
A light tandem-seat taildragger built around the familiar braced high-wing layout.
A compact Italian light twin with a shoulder wing and metal airframe.
A four-seat kit-built touring aircraft that expanded the RV family beyond two-seat designs.
A simulator-designed very light jet using the Citation Mustang as a reference.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.