Pipistrel Panthera ↗
Pipistrel's streamlined four-seat composite-aircraft design.
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Pipistrel's streamlined four-seat composite-aircraft design.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
A two-seat touring motorglider with interchangeable wing tips.
A swept-wing business jet designed around high subsonic cruise speed.
A compact Japanese twin turboprop with a high wing and pressurised cabin.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
A four-engine airliner whose history also includes long-range maritime military service.
A compact utility helicopter distinguished by its enclosed Fenestron tail rotor.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
An open-cockpit biplane trainer that found a second life in civilian flying.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
The CJ4 belongs to Cessna's light-jet line, with two rear-mounted engines and a T-tail.
Lockheed's tandem-seat Shooting Star jet trainer.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
A twin-radial airliner that helped make practical passenger transport a regular business.
The Stationair utility family, combining a high wing with fixed landing gear.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A light turbine helicopter combining an Alouette II airframe with more powerful Alouette III components.
A cabin-class piston twin designed for commuter, cargo and utility work.
A radial-engined light transport whose long career covered passengers, freight and military training.
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