Beechcraft King Air family ↗
A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
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A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
The second-generation Harrier, designed around vectored thrust and short-field operation.
A compact Australian wartime fighter built around a radial engine.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A small three-engine demonstrator created to explore technologies for a future supersonic airliner.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
Regional flying built around a high wing, two turboprops and short sectors.
A four-engine airliner whose history also includes long-range maritime military service.
A slender supersonic trainer with tandem seats and two small afterburning turbojets.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
An open-cockpit biplane trainer that found a second life in civilian flying.
A narrow-body twin developed as a new generation of medium-range airliner.
A swept-wing business jet designed around high subsonic cruise speed.
An Italian light aircraft known for military training and aerobatic use.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
A five-seat turbine helicopter developed from Robinson's smaller piston-helicopter line.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
A small open gyroplane with an unpowered rotor and pusher propulsion.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
A cabin biplane with the lower wing placed ahead of the upper one.
A four-bladed utility helicopter developed from the LongRanger lineage.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.