Cessna 206 Stationair ↗
The Stationair utility family, combining a high wing with fixed landing gear.
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The Stationair utility family, combining a high wing with fixed landing gear.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
An open, single-seat ultralight with its propeller behind the pilot.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
A full-length double-deck airliner built for very high passenger capacity.
A regional turboprop family whose short early versions and larger Q400 have different proportions and systems.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
A four-seat piston helicopter with a two-blade main rotor and conventional tail rotor.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
Avro's delta-wing bomber, developed for Britain's postwar strategic force.
A utility piston twin designed for commuter and specialist transport missions.
A European variable-sweep combat-aircraft family with distinct strike and interceptor versions.
Grumman’s small twin-engine amphibian: a flying boat with retractable wheels and a life spanning wartime service, private travel and seaplane training.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
A compact rear-engined jet designed for short-haul regional airline work.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
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