Beechcraft Starship ↗
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
Explore the aircraft. Find your simulator. Follow the sources.
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
A light amphibian with a hull, retractable wheels and a pusher propeller.
A four-bladed utility helicopter developed from the LongRanger lineage.
A full-length double-deck airliner built for very high passenger capacity.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A Belgian light helicopter with two seats arranged side by side.
A utility piston twin designed for commuter and specialist transport missions.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
An open, single-seat ultralight with its propeller behind the pilot.
Beechcraft's Model 76, designed to introduce pilots to twin-engine flying.
A single-seat helicopter originally developed as a homebuilt kit.
A compact Australian wartime fighter built around a radial engine.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
A light tandem-seat taildragger built around the familiar braced high-wing layout.
The turboprop-powered member of Beechcraft’s tandem-seat Mentor training family.
A six-engine flying boat created for long-distance passenger travel over water.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
A two-seat composite kit aircraft developed from the Lancair 320.
A compact Japanese twin turboprop with a high wing and pressurised cabin.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.